Office Hours

With appointment.

Michael Staud

In 2018 I started with my PhD at the University of Ulm at the Institute of Artificial Intelligence. Before that, I obtained both the diploma and the master's degree in computer science from the University of Ulm. After that, I studied mathematics and graduated in 2014. In 2015, I founded my company StaudSoft where I distribute software.


My research is about planning algorithms and their use in simulations. I am also interested in the development of computer games and 3D graphics. The main focus there is the development of a 3D modeler and a 3D game engine. I use these two projects in my doctoral studies.


In addition to planning algorithms, I am also interested in deep learning, numerical mathematics, compiler construction and rule-based programming.

Further Information

My research is about planning algorithms and their use in simulations. I am also interested in the development of computer games and 3D graphics. The main focus there is the development of a 3D modeler and a 3D game engine. I use these two projects in my doctoral studies.


In addition to planning algorithms, I am also interested in deep learning, numerical mathematics, compiler construction and rule-based programming.

 

1998-2018

StaudSoft's Synthetic World

2013

Calculator for Android

2008-2014

StaudSoft's Rapid Painter (presented on the CeBit 2012)

2012

Typo3 Website (www.staudsoft.com)

2010

Research assistant with degree in Distributed Systems

2006

Tutor in Theoretical Informatics II

2001

Development of a course catalog planning system (VVZ-System) for the Berufsakademie Ravensburg

1997

Questionnaire evaluation software (FBogen) for the city of Waldkirch