Office Hours

With appointment.

Michael Staud

In 2018 I started with my PhD at the University of Ulm at the Institute of Artificial Intelligence. Before that, I obtained both the diploma and the master's degree in computer science from the University of Ulm. After that, I studied mathematics and graduated in 2014. In 2015, I founded my company StaudSoft where I distribute software.


My research is about planning algorithms and their use in simulations. I am also interested in the development of computer games and 3D graphics. The main focus there is the development of a 3D modeler and a 3D game engine. I use these two projects in my doctoral studies.


In addition to planning algorithms, I am also interested in deep learning, numerical mathematics, compiler construction and rule-based programming.

Further Information

  • Research Interests

    My research is about planning algorithms and their use in simulations. I am also interested in the development of computer games and 3D graphics. The main focus there is the development of a 3D modeler and a 3D game engine. I use these two projects in my doctoral studies.


    In addition to planning algorithms, I am also interested in deep learning, numerical mathematics, compiler construction and rule-based programming.

  • Professional Activities

     

  • Projects

  • Software

    1998-2018

    StaudSoft's Synthetic World

    2013

    Calculator for Android

    2008-2014

    StaudSoft's Rapid Painter (presented on the CeBit 2012)

    2012

    Typo3 Website (www.staudsoft.com)

    2010

    Research assistant with degree in Distributed Systems

    2006

    Tutor in Theoretical Informatics II

    2001

    Development of a course catalog planning system (VVZ-System) for the Berufsakademie Ravensburg

    1997

    Questionnaire evaluation software (FBogen) for the city of Waldkirch