Bachelor- & Masterarbeiten im Bereich Mensch-Computer-Interaktion

Wir bieten Abschlussarbeiten für Bachelor- und Masterstudenten in den Studiengängen Medieninformatik, Informatik, Software Engineering und Cognitive Systems an.

Auf dieser Seite befindet sich eine Auswahl aktueller Themenvorschläge für solche Arbeiten, Studenten dürfen aber auch ihre eigenen Themenvorschläge nach Absprache einbringen. Beschreibungen sind zum Teil nur aus dem Uni-Netz einsehbar.

Bei Interesse empfehlen wir daher, direkt einen Mitarbeiter der Forschungsgruppe zu kontaktieren.

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Details zu offenen Abschlussarbeiten

Human-Machine Co-Design: Collaborative Personal Fabrication and Creation

Supervisor: Evgeny Stemasov

Level: Bachelor & Master

Description:  The aim of this thesis is research and development of interactive design and fabrication methods, where a user collaborates with a machine in a design or fabrication process, instead of using it as a passive tool. The tool itself then interferes with the process and actively influences it. This includes analysis of existing research, specification of new concepts, their implementation and evaluation in either soft- or hardware.

Based on the graduate level (Bachelor, Master) and interest, the scope of the thesis is adapted.

The 3D Printer as a Workbench: Interactive In-Place Fabrication

Supervisor: Evgeny Stemasov

Level: Bachelor & Master

Description: Unlike traditional craft and fabrication methods, the design of a 3D-printed part is fully disconnected from its fabrication. In the future, interactive design and fabrication of objects may happen directly at or inside the 3D-printer. Goals of theses in this area cover the development of new, interactive fabrication methods. This includes analysis of existing research, specification of new concepts, their implementation and evaluation.

Based on the graduate level (Bachelor, Master) and interest, the scope of the thesis is adapted.

Tailoring for Everyone: Adapting Physical Tools with the Help of Personal Fabrication

Supervisor: Evgeny Stemasov

Level: Bachelor & Master

Description: While we often adapt our digital tools (e.g. shortcuts, color schemes), we rarely adapt and change our physical tools. A goal of theses in this area revolves around improving the process of personal fabrication for real-world objects. This includes determining requirements (aesthetic, ergonomic, functional), designing parts to be created and fabricating them. Software that improves scanning/design or hardware that improves fabrication can both be the focus of theses in this area.

Based on the graduate level (Bachelor, Master) and interest, the scope of the thesis is adapted.

Tangible Methods for Formative Prototyping and Fabrication

Supervisor: Evgeny Stemasov

Level: Bachelor & Master

Description: Formative fabrication adds the dimension of deformation do fabrication, as is usual in clay modelling. The process then benefits from the users’ dexterity, tangible understanding of the design and the haptic consequences it may have. Goals of theses in this area cover the development of new, interactive fabrication methods that directly involve the user in modelling or altering geometry. Instead of interacting with software, they interact with the material itself and are supported by an interactive system. A thesis includes related work research, new concepts, their implementation and evaluation.

Based on the graduate level (Bachelor, Master) and interest, the scope of the thesis is adapted.

Aiding People with Impairments

Supervisor: Mark Colley

Level: Bachelor & Master

The aim of these thesis topics is to investigate how to aid people with various impairments with the possibilites of future technologies.A related work research should be conducted and interdisciplinary, learning psychological, didactic and information science approaches should be considered.

Based on bachelor/master level the scope is adapted.

External Communication of Autonomous Vehicles

Supervisor: Mark Colley

Level: Bachelor & Master

These topics aim to look at how autonomous vehicles can be used in the future besides transportation. For example, an autonomous vehicle standing at the side could monitor its surroundings and warn both pedestrians and oncoming vehicles of potential threats.

Based on bachelor/master level the scope is adapted.

Information Needs in Automated Vehicles

Supervisor: Mark Colley

Level: Bachelor & Master

The aim of these thesis themes is to investigate which information needs there are in the case of highly automated driving when no actual involvement of the human driver is needed. A related work research should be conducted and interdisciplinary, learning psychological, didactic and information science approaches should be considered.

Based on bachelor/master level the scope is adapted.

Macroscopic Effects of eHMIs on Traffic

Supervisor: Mark Colley

Level: Bachelor & Master

Description:

Autonomous vehicles will change the way we interact with such systems. As a driver could be missing, these vehicles will likely be equipped with, for example, displays to communicate with pedestrians or cyclists. But how will this effect traffic on a larger scale? Will traffic flow be higher? Will there be a reduction of CO2 gases?

The aim of this thesis is to define requirements for a simulation of traffic with inclusion of varying degrees of eHMIs and to implement such in a traffic simulation (e.g., SUMO). This includes a literature survey on eHMIs and the definition of well-grounded assumptions on the future behavior of pedestrians.
Based on bachelor/master level the scope is adapted.

Investigating Tablet and Pen-Based Virtual Reality In Situ Authoring for the Education of Urban Rainwater Management

Supervisor: Tobias Drey

Level: Bachelor & Master

Description: The aim of this thesis is to design and create with a game engine a tablet and pen-based virtual reality in-situ authoring application that could be used by lecturers to design immersive urban rainwater management scenarios. It will be based on the publication VRSketchIn. The focus will be on the iterative development of an interaction design concept by using a user centered design process. The implemented application should be evaluated in a usability study.
Based on bachelor/master level the scope is adapted.

VRSketchIn++: Extended Exploration of the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality

Supervisor: Tobias Drey

Level: Bachelor & Master

Description: The aim of this thesis is to extend VRSketchIn and explore the design space further. The following research topics are possible:

• Improve the existing interaction metaphors based on the previous study findings and evaluate them further (e.g., mental load, frequent metaphor switch, …).

• Investigate a selected interaction metaphor group in detail, define use cases, and perform an evaluation.

• Extend VRSketchIn for Constructive Solid Geometry (CSG) and develop appropriate interaction metaphors.

The application will be implemented with Unity, an HTC Vive Pro, and OptiTrack. A user-centered design process shall be conducted as well as a usability study.
Based on bachelor/master level the scope is adapted.

Multimodal Messenger - Receiver-centered communication

Betreuer: Gabriel Haas

Level: Bachelor & Master

Beschreibung: Im Rahmen dieser Arbeit soll ein Multimodaler Messenger prototypisch implementiert werden. Dieser soll es dem Empfänger von Nachrichten ermöglichen, die Modalität (Text, Sprache, ...) zu wählen, welche zu seinem Nutzungskontext am besten passt. Die Akzeptanz und Anwendungsmöglichkeiten eines solchen Messenger sollen evaluiert werden.

Mobile Auditory Augmented Reality - Voice Interfaces in the wild

Betreuer: Gabriel Haas

Level: Bachelor & Master

Beschreibung: Durch die fortschreitende Miniaturisierung von CPU, Speicher und weiteren elektronischen Bauteilen ist man zukünftig in der Lage einen ganzen Rechner im Ohr zu tragen. Das hat vielfältige Vorteile: Informationen können dem Nutzer jederzeit von der Außenwelt unbemerkt zugänglich gemacht werden, eine Sprachschnittstelle ist permanent verfügbar und somit ist auch eine Kommunikation mit persönlichen Kontakten möglich.

Mouthing during messaging - Emotional chatting with smartphones

Betreuer: Gabriel Haas

Level: Bachelor & Master

Beschreibung: Während dem Schreiben von Nachrichten, kann bei vielen Personen sogenanntes „mouthing“ beobachtet werden. Dabei werden geschriebene Worte stumm mitgesprochen. Ähnliches passiert auch beim Lesen von Nachrichten. Der Empfänger einer Nachricht zeigt unbewusst seine Emotionen und grinst z.B. in sein Smartphone.

Effects of Holographic Displays in Automated Driving

Supervisor: Philipp Hock

Level: Bachelor

Description:

The goal of this thesis is to design, implement, conduct and evaluate a driving simulator experiment with a holographic display. The research question is, does a technical mature appearance has an influence on trust, certainty and usage of the automation.