Julia Brich, M.Sc.

Julia Brich joined Prof. Weber's research group in 2014. Her dissertation is focused on the application of motivational game design factors in player-game adaptivity.

Julia completed her undergrad studies at the University of Applied Sciences Ulm (B.Sc., 2011) and Ulm University (M.Sc., 2014) with a focus on distributed systems. During her studies, she spent six months at EADS Germany for an internship.

Julia is connected to the following projects at Ulm University:
Serious Games – Skill Advancement Through Adaptive Systems
EffIS – Efficient and Interactive Studying

Research interests

  • Motivational effects of core game mechanics
  • Adaptivity in games
  • Game Design
  • Ubiquitous Computing
  • Home Automation


Scientific Activities

  • Student Volunteer at MUM'12
  • Reviewer for ACM CSCW'17



M. Rietzler, F. Geiselhart, J. Brich and E. Rukzio, "Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality" , In Adj. Proc. of IEEE VR 2018 (2018 IEEE Conference on Virtual Reality and 3D User Interfaces) , Mar. 2018.
DOI: 10.1109/VR.2018.8446136


J. Brich, M. Walch, M. Rietzler, M. Weber and F. Schaub, "Exploring End User Programming Needs In Home Automation" , Transactions on Computer-Human Interaction, Special Issue on End User Development for the Internet of Things , vol. 24 , no. 2 , pp. 11:1--11:35 , 2017.
DOI: 10.1145/3057858
C. Schrader, J. Brich, J. Frommel, V. Riemer and K. Rogers, "Rising to the Challenge: An Emotion-Driven Approach Towards Adaptivity" , Serious Games and Edutainment Applications - Ma, Minhua & Oikonomou, Andreas, Eds. Springer International Publishing , 2017 , pp. 3-28.
DOI: 10.1007/978-3-319-51645-5_1
J. Frommel, K. Fahlbusch, J. Brich and M. Weber, "The Effects of Context-Sensitive Tutorials in Virtual Reality Games" , Proceedings of CHI Play '17: The Annual Symposium on Computer-Human Interaction in Play , 2017.


J. Brich, K. Rogers, J. Frommel, M. Weidhaas, A. Brückner, S. Mirabile, T. Dorn, V. Riemer, C. Schrader and M. Weber, "LiverDefense: How to employ a Tower Defense game as a customisable research tool" , The Visual Computer , vol. 33 , no. 4 , pp. 429-442 , Sep. 2016. Springer , http://link.springer.com/article/10.1007/s00371-016-1314-0 .
DOI: 10.1007/s00371-016-1314-0
B. Schmitz, S. Stamm and J. Brich, "Ubidoo: Embedded Multi-room, Multi-user Tracking" , Proceedings of the 12th IEEE International Conference on Intelligent Environments (IE) , pp. 226-229 , Sep. 2016. http://ieeexplore.ieee.org/abstract/document/7723504/ .
DOI: 10.1109/IE.2016.51


J. Brich, J. Frommel, K. Rogers, A. Brückner, M. Weidhaas, T. Dorn, S. Mirabile, V. Riemer, C. Schrader and M. Weber, "LiverDefense: An Educational Tower Defense Game as an Evaluation Platform" in Joint International Conference on Serious Games , Springer , May 2015 , pp. 186-190.
DOI: 10.1007/978-3-319-19126-3_17
J. Frommel, K. Rogers, J. Brich, D. Besserer, L. Bradatsch, I. Ortinau, R. Schabenberger, V. Riemer, C. Schrader and M. Weber, "Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition" in Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play , New York, NY, USA : ACM , 2015. pp. 359--368.
DOI: 10.1145/2793107.2793130
J. Brich, K. Rogers, J. Frommel, M. Weidhaas, A. Brückner, S. Mirabile, T. Dorn, V. Riemer, C. Schrader and M. Weber, "LiverDefense: Using a Tower Defense Game as a Customisable Research Tool" in 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) , Skövde, Sweden , 16-18 Sept. , 2015. pp. 1-8.
DOI: 10.1109/VS-GAMES.2015.7295779
K. Rogers, J. Frommel, L. Breier, S. Celik, H. Kramer, S. Kreidel, J. Brich, V. Riemer and C. Schrader, "Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype" in International Conference on Intelligent Environments (IE) , 2015. pp. 172--175.