Julian Frommel, M.Sc.

Julian Frommel joined the Institute of Media Informatics in October 2014. He studied Computer Science and Multimedia at Augsburg University and acquired his master degree with a master's thesis on "Learning Bayesian Networks From Multimodal Data to Control the Behaviour of Virtual Characters" at the Human-Centered Multimedia group of Prof. Dr. Elisabeth André. His current research interests revolve around novel interaction concepts for games and their influence on players. In specific he is interested in emotion-based game adaptivity, the assessment of the player state, interaction and game design of VR and AR games, as well as serious games.

Research interests

  • Adaptivity in Games
  • Player Assessment
  • Emotion Recognition
  • Virtual Reality
  • Virtual Reality Games

Teaching

  • Lectures, Projects and Seminars

  • Supervised Theses

    • Exploration of Techniques for Procedural Content Generation of Levels in Serious Games (masters thesis)
    • Entwicklung eines Avatar Frameworks für Unity (Developing an Avatar Framework for Unity) (bachelors thesis)
    • The Categorization of Player Types (bachelors thesis)
    • Analyse von Bewegungsarten in der Virtual Reality (Analysis of Movement Methods in Virtual Reality) (bachelors thesis)
    • Examining the Influence of Game Events on Emotion (master's thesis)
    • Die Auswirkung von verschiedenen Varianten eines Tutorials in Virtual Reality auf das Spielerlebnis (The Influence of Different Tutorial Variants in Virtual Reality on Player Experience) (bachelor's thesis)

Projects

  • ShareVR

    ShareVR is a proof-of-concept prototype using floor projection and mobile displays in combination with positional tracking to visualize the virtual world for the Non-HMD user, enabling them to interact with the HMD user and become part of the VR experience.

    Read more...

  • Beer Crate Routing

    Beer Routing – was developed as part of the project Game Design and Development: Professor Insanity attempts to improve the situation at his favourite bar. For this purpose, he teaches the waiter - i.e. the player - the Dijkstra algorithm and other routing strategies for optimal beer distribution.

    Student team: Jonas Kraus, Matthias Mak, Philipp Speidel, Fabian Widmann

  • 2084 - Safe New World - A Pervasive Game

    2084. Terrorism: under control. Work: performed by machines. Euro and dollar: collapsed. The only remaining currency: personal data.

    That is the scenario of this pervasive game, developed as part of the Ubiquitous Computing project. Did you always want to experience the feeling of being shadowed in your everyday life? Do you want to test your ability to unobtrusively follow other players? This is your chance to experience the safe new world, where everybody spies on everyone.

    Student team: Maximilian Baer, Thomas Dreja, Christian Hunger & Julian Winterfeldt

  • Serious Games – Skill Advancement Through Adaptive Systems

    This project is funded by the Carl-Zeiss-Foundation and examines the areas of complex problem solving of players, as well as strategies and techniques for development thereof. The goal of this project is to develop an internationally visible centre for interdisciplinary serious games research at Ulm University that studies application oriented basic research on that topic.

    Projectsite

  • EffIS – Efficient and Interactive Studying

Scientific Activities

  • Reviewing for Conferences

    ACM CHI (2016, 2017, 2018, 2019), ACM CHI PLAY (2016, 2017, 2018, 2019), ACM VRST (2017), ACM DIS (2018), IEEE VR (2019), ACM MobileHCI (2018), FDG (2017), DeLFI (2015)

  • Reviewing for Journals

    ACM Transactions on Computer-Human Interaction, Applied Ergonomics und Behaviour & Information Technology

  • Program Committees

    ACM CHI Late Breaking Work (2019), ACM CHI PLAY Work-in-Progress (2019), IEEE Conference on Games CoG: Game Interfaces and User Interaction, Short Papers, and Vision Papers (2019)

Publications


2019

26.
pdf
Frommel, Julian; Gugenheimer, Jan; Rogers, Katja
Opportunities and Challenges of Using Game Video Stream Data for Games Research
CHI 2019 All the (World Wide) Web’s A Stage: A Workshop on Live Streaming (Position Paper),
May 2019
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Rogers, Katja; Funke, Jana; Frommel, Julian; Stamm, Sven; Weber, Michael
Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements
CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019),
2019
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Damen, Ida; Brehm, Maximilian; Bravo, Andrea; McClelland, John; Harde, Anouk; Frommel, Julian; Bernhaupt, Regina
MirrorMe: Increasing Prosocial Behaviour in Public Transport
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems of CHI EA '19 , page LBW1614:1--LBW1614:6.
Publisher: ACM, New York, NY, USA
2019
ISBN: 978-1-4503-5971-9

2018

23.
pdf
Dreja, Thomas; Rietzler, Michael; Hirzle, Teresa; Gugenheimer, Jan; Frommel, Julian; Rukzio, Enrico
A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR
In Adj. Proc. of UIST '18 (ACM Symposium on User Interface Software and Technology),
October 2018
22.
pdf
Rietzler, Michael; Hirzle, Teresa; Gugenheimer, Jan; Frommel, Julian; Dreja, Thomas; Rukzio, Enrico
VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR
In Proc. of DIS 2018 (ACM Conference on Designing Interactive Systems),
June 2018
21.
pdf
Rietzler, Michael; Geiselhart, Florian; Frommel, Julian; Rukzio, Enrico
Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware
In Proc. of CHI 2018 (SIGCHI Conference on Human Factors in Computing Systems,
April 2018
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Frommel, Julian; Schrader, Claudia; Weber, Michael
Towards Emotion-based Adaptive Games: Emotion Recognition Via Input and Performance Features
Proceedings of CHI Play '18: The Annual Symposium on Computer-Human Interaction in Play,
2018
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Frommel, Julian; Fischbach, Fabian; Rogers, Katja; Weber, Michael
Emotion-based Dynamic Difficulty Adjustment Using Parameterized Difficulty and Self-Reports of Emotion
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
Publisher: ACM, New York, NY, USA
2018
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Rogers, Katja; Colley, Mark; Lehr, David; Frommel, Julian; Walch, Marcel; Nacke, Lennart E.; Weber, Michael
KickAR: Exploring Game Balancing Through Boosts and Handicaps in Augmented Reality Table Football
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
Publisher: ACM, New York, NY, USA
2018
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Gugenheimer, Jan; Stemasov, Evgeny; Frommel, Julian; Rukzio, Enrico
A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , page 755-756.
2018

2017

16.
pdf
Gugenheimer, Jan; Stemasov, Evgeny; Frommel, Julian; Rukzio, Enrico
ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users
In Proc. of CHI 2017 (SIGCHI Conference on Human Factors in Computing Systems),
May 2017
15.
pdf
Frommel, Julian; Gugenheimer, Jan; Klein, David; Rukzio, Enrico; Weber, Michael
CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game
In Proceedings of CHI EA '17 (CHI '17 Extended Abstracts on Human Factors in Computing Systems)
May 2017
14.
pdf
Walch, Marcel; Frommel, Julian; Rogers, Katja; Schüssel, Felix; Hock, Philipp; Dobbelstein, David; Weber, Michael
Evaluating VR Driving Simulation from a Player Experience Perspective
CHI '17 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM, New York, NY, USA
May 2017
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Riemer, Valentin; Frommel, Julian; Layher, Georg; Neumann, Heiko; Schrader, Claudia
Identifying Features of Bodily Expression As Indicators of Emotional Experience during Multimedia Learning
Frontiers in Psychology, 8:1303
2017
ISSN: 1664-1078
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Frommel, Julian; Fahlbusch, Kim; Brich, Julia; Weber, Michael
The Effects of Context-Sensitive Tutorials in Virtual Reality Games
Proceedings of CHI Play '17: The Annual Symposium on Computer-Human Interaction in Play,
2017
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Schrader, Claudia; Brich, Julia; Frommel, Julian; Riemer, Valentin; Rogers, Katja
Rising to the Challenge: An Emotion-Driven Approach Towards Adaptivity
In Serious Games and Edutainment Applications - Ma, Minhua & Oikonomou, Andreas, editor, Volume 2
Chapter 1, page 3-28.
Publisher: Springer International Publishing,
2017
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Frommel, Julian; Sonntag, Sven; Weber, Michael
Effects of Controller-based Locomotion on Player Experience in a Virtual Reality Exploration Game
Proceedings of the 12th International Conference on the Foundations of Digital Games (FDG '17)
page 30:1--30:6.
Publisher: ACM, New York, NY, USA
2017
ISBN: 978-1-4503-5319-9
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Lugrin, Birgit; Frommel, Julian; André, Elisabeth
Combining a Data-driven and a Theory-based Approach to Generate Culture-dependent Behaviours for Virtual Characters
In Colette Faucher, editor, Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies
Publication,
Publisher: Springer,
2017

2016

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Frommel, Julian; Rogers, Katja; Dreja, Thomas; Winterfeldt, Julian; Hunger, Christian; Bär, Maximilian; Weber, Michael
2084 - Safe New World: Designing Ubiquitous Interactions
Proceedings of CHI Play '16: The Annual Symposium on Computer-Human Interaction in Play,
October 2016
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Brich, Julia; Rogers, Katja; Frommel, Julian; Weidhaas, Martin; Brückner, Adrian; Mirabile, Sarah; Dorn, Tamara; Riemer, Valentin; Schrader, Claudia; Weber, Michael
LiverDefense: How to employ a Tower Defense game as a customisable research tool
The Visual Computer, 33(4):429-442
September 2016

2015

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Brich, Julia; Frommel, Julian; Rogers, Katja; Brückner, Adrian; Weidhaas, Martin; Dorn, Tamara; Mirabile, Sarah; Riemer, Valentin; Schrader, Claudia; Weber, Michael
LiverDefense: An Educational Tower Defense Game as an Evaluation Platform
Joint International Conference on Serious Games
page 186-190.
Publisher: Springer,
May 2015
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Lugrin, Birgit; Frommel, Julian; André, Elisabeth
Modeling and Evaluating a Bayesian Network of Culture-dependent Behaviors
Culture and Computing
Publisher: IEEE,
2015
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Brich, Julia; Rogers, Katja; Frommel, Julian; Weidhaas, Martin; Brückner, Adrian; Mirabile, Sarah; Dorn, Tamara; Riemer, Valentin; Schrader, Claudia; Weber, Michael
LiverDefense: Using a Tower Defense Game as a Customisable Research Tool
7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) , page 1-8.
2015
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Rogers, Katja; Frommel, Julian; Breier, Larissa; Celik, Sinan; Kramer, Harry; Kreidel, Stefan; Brich, Julia; Riemer, Valentin; Schrader, Claudia
Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype
International Conference on Intelligent Environments (IE) , page 172--175.
IEEE
2015
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Frommel, Julian; Rogers, Katja; Brich, Julia; Besserer, Daniel; Bradatsch, Leonard; Ortinau, Isabel; Schabenberger, Ramona; Riemer, Valentin; Schrader, Claudia; Weber, Michael
Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play of CHI PLAY '15 , page 359--368.
Publisher: ACM, New York, NY, USA
2015
ISBN: 978-1-4503-3466-2
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