Burkhard Wuensche: Development and Evaluation of an Exercycle Game Using Immersive Technologies


Exercise video games have become increasing popular due to their promise to increasefitness and reduce obesity levels, and due to the emergence of cheap interface devices. Previous research reported mixed results about the effectiveness of such games. Common problems are the lack of long term motivation of users, games not taking into account specific patient requirements, repetitive gameplay, and vendor lockin.

In this talk we present a novel exergame which addresses some of these shortcomings. The game employs an infinite randomly generated game environment, uses immersive technologies, and can be customized to take into account patient requirements. We present a prototype of this game design and present user studies evaluating its effectiveness using different levels of immersion, analysing different types of sensory feedback, and investigating suitability of immersive exergames for users with cognitive impairment (Parkinson’s Disease patients).

Organisational details

Development and Evaluation of an Exercycle Game Using Immersive Technologies
Friday, 22nd May 2015
15:00 h

Biographic notes

[Translate to english:] Portrait von Burkhard Wünsche

Prof. Dr Burkhard C. Wünsche is professor at the department of computer sciences, University of Auckland, and leader of the Graphics Group as well as the Biomedical Imaging and Visualization Group. His research focus lies on 3D modeling, scientific and biomedic visualisation, game technologies, augmented reality, telehealthcare, and exergames