Michael Rietzler

Michael Rietzler
Michael Rietzler
Akademische Beschäftigte
Universität Ulm
Institut für Medieninformatik
Lieferadresse/Delivery Address

Universität Ulm
Institut für Medieninformatik
Albert-Einstein-Allee 11
89081 Ulm
Raum: O27/336
        

Dr. Michael Rietzler

Michael Rietzler studierte Medieninformatik an der Universität Ulm und erhielt dort 2015 seinen Master Abschluss. Seit Februar 2015 ist er wissenschaftlicher Mitarbeiter im Institut für Medieninformatik. 

2019 schloss er seine Promotion mit dem Titel Physical and Virtual Worlds: Towards Interaction in Distinct Realities ab.

Forschungsinteressen

  • Virtual Reality
  • Gestenbasierte Interaktion
  • Tiefenkamera-Systeme/Tracking

Lehre

  • Researchtrends in Mediainformatics (RTMI) (Winter 15/16,  16/17)
  • Projekt Mensch-Computer-Interaktion (15/16)
  • User Interface Softwaretechnologie (SS 16)

Bei Interesse schreiben Sie mir einfach eine Mail oder kommen in meinem Büro vorbei.

Projekte

FusionKit

FusionKit is a software suite developed in the course of the the research group's participation in the INTERACT project. It aims to be a low-cost tracking system based on multiple Kinect time-of-flight cameras, which enables markerless body tracking as well as marker-based object tracking for a broad range of HCI and tracking scenarios. The toolkit is to be released as fully open source software and can be used and modified by industry, researchers and other groups interested in an easy-to-setup, affordable tracking solution.

Read more...

INTERACT

In order to be competitive in a global scale, European factories should be operated by a highly skilled workforce supported by advanced automation and IT tools.  INTERACT aims to utilize workers’  knowledge on executing manual assembly tasks and include it in the digital tools used to support design, verification, validation, modification and continuous improvement of human-centred, flexible assembly workplaces.

Read more...

Wissenschaftliche Aktivitäten

  • Reviewer für
  • CHI'17, '18
  • IEEE VR'17
  • ISWC'16
  • PerDis'16
  • GI'18

Publikationen

2024

30.
A. Zeqiri, P. Jansen, J. O. Rixen, M. Rietzler and E. Rukzio, "'Eco Is Just Marketing': Unraveling Everyday Barriers to the Adoption of Energy-Saving Features in Major Home Appliances", Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (IMWUT), vol. 8, no. 1, pp. 27, Mä. 2024. ACM.
DOI:10.1145/3643558
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2024/IMWUT24_Eco_Is_Just_Marketing.pdf

2023

29.
M. Colley, L. Meinhardt, A. Fassbender, M. Rietzler and E. Rukzio, "Come Fly With Me - Investigating the Effects of Path Visualizations in Automated Urban Air Mobility", Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT); Joint First Authors, Jun. 2023.
DOI:10.1145/3596249
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2023/IMWUT_2023_UAM_final_compressed.pdf
28.
T. Drey, M. Montag, A. Vogt, N. Rixen, T. Seufert, S. Zander, M. Rietzler and E. Rukzio, "Investigating the Effects of Individual Spatial Abilities on Virtual Reality Object Manipulation", In Proc. of CHI 2023 (SIGCHI Conference on Human Factors in Computing Systems), Apr. 2023. ACM.
DOI:https://doi.org/10.1145/3544548.3581004
Weblink:https://youtu.be/5nitNnpFocM
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2023/CHI23_Spatial_Abilities_VR_Drey.pdf
27.
L. Meinhardt, M. Colley, A. Fassbender, M. Rietzler and E. Rukzio, "Up, Up and Away - Investigating Information Needs for Helicopter Pilots in Future Urban Air Mobility", In Extended Abstracts of CHI 2023 (SIGCHI Conference on Human Factors in Computing Systems), Joint First Authors, 04 2023. ACM, https://www.youtube.com/watch?v=17dXbcwqU5c.
DOI:10.1145/3544549.3585643
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2023/CHI_2023_LBW_UAM.pdf

2022

26.
T. Drey, J. Janek, J. Lang, D. Puschmann, M. Rietzler and E. Rukzio, "SpARklingPaper: Enhancing Common Pen- And Paper-Based Handwriting Training for Children by Digitally Augmenting Papers Using a Tablet Screen", Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), vol. 6, pp. 1-29, Sep. 2022. ACM.
DOI:https://doi.org/10.1145/3550337
Weblink:https://youtu.be/iYGCJtrQIZY
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2022/IMWUT032022_Augmented_Writing.pdf
25.
G. Haas, M. Rietzler, M. Jones and E. Rukzio, "Keep it Short: A Comparison of Voice Assistants' Response Behavior", In Proc. of CHI 2022 (SIGCHI Conference on Human Factors in Computing Systems) (conditionally accepted), 05 2022.
DOI:10.1145/3491102.3517684
Weblink:https://www.youtube.com/watch?v=6tOWyvrFdVo
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2022/CHI2022_Keep_it_short.pdf
24.
T. Drey, P. Albus, S. der Kinderen, M. Milo, T. Segschneider, L. Chanzab, M. Rietzler, T. Seufert and E. Rukzio, "Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning", In Proc. of CHI 2022 (SIGCHI Conference on Human Factors in Computing Systems), Mai 2022. ACM.
DOI:https://doi.org/10.1145/3491102.3517641
Weblink:https://youtu.be/_m32zfsjWcY
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2022/CHI2022_Collaborative_Learning_in_VR_Drey.pdf

2021

23.
T. Drey, F. Fischbach, P. Jansen, J. Frommel, M. Rietzler and E. Rukzio, "To Be or Not to Be Stuck, or Is It a Continuum?: A Systematic Literature Review on the Concept of Being Stuck in Games", Proc. ACM Hum.-Comput. Interact. 5, CHI PLAY, Article 229 (September 2021), Sep. 2021. ACM.
DOI:10.1145/3474656
Weblink:https://youtu.be/BFDHEiZZLG8
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2021/PACMHCI2021_Stuck_in_Games_Tobias_Drey.pdf
22.
T. Drey, M. Rietzler and E. Rukzio, "Questionnaires and Qualitative Feedback Methods to Measure User Experience in Mixed Reality" in CHI 2021 Workshop - Evaluating User Experiences in Mixed Reality, Mai 2021.
Weblink:https://youtu.be/wRPfIhUyFl4
Datei:https://arxiv.org/abs/2104.06221
21.
D. Wolf, M. Rietzler, L. Bottner and E. Rukzio, "Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles", Jun. 2021. Arxiv.org.
Datei:http://arxiv.org/abs/2106.04257

2020

20.
G. Haas, E. Stemasov, M. Rietzler and E. Rukzio, "Interactive Auditory Mediated Reality: Towards User-defined Personal Soundscapes", In Proc. of DIS 2020 (ACM Conference on Designing Interactive Systems), Jul. 2020. ACM.
DOI:http://dx.doi.org/10.1145/3357236.3395493
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2020/DIS2020_IAMR_PrePrint-compressed.pdf
19.
M. Rietzler, T. Dreja and E. Rukzio, "Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality", Proc. of CHI 2020 (SIGCHI Conference on Human Factors in Computing Systems), 2020. ACM.
DOI:https://doi.org/10.1145/3313831.3376821
Weblink:https://youtu.be/qyWLkedJtjw
Datei:/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/RietzlerCHI2020Telewalk.pdf

2019

18.
M. Rietzler, G. Haas, T. Dreja, F. Geiselhart and E. Rukzio, "Virtual Muscle Force: Communicating Kinesthetic Forces Through Pseudo-Haptic Feedback and Muscle Input", In Proc. of UIST 2019 (ACM Symposium on User Interface Software and Technology), Okt. 2019. ACM.
DOI:10.1145/3332165.3347871
Weblink:https://youtu.be/4pfR75jP3oE
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2019/uist19-rietzler_virtualMuscleForce.pdf
17.
D. Wolf, M. Rietzler, L. Hnatek and E. Rukzio, "Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality", IEEE Transactions on Visualization and Computer Graphics (TVCG), Aug. 2019.
DOI:10.1109/TVCG.2019.2932215
Weblink:https://www.uni-ulm.de/index.php?id=98825
Datei:/fileadmin/website_uni_ulm/iui.inst.100/1-hci/hci-paper/2019/2019_Wolf_TVCG_FaceOn.pdf
16.
M. Rietzler, "Physical and Virtual Worlds: Towards Interaction in Distinct Realities", 2019.
Datei:/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/Dissertation_MichaelRietzler.pdf

2018

15.
E. Stemasov, G. Haas, M. Rietzler and E. Rukzio, "Augmenting Human Hearing Through Interactive Auditory Mediated Reality", In Adj. Proc. of UIST '18 (ACM Symposium on User Interface Software and Technology), Okt. 2018.
DOI:10.1145/3266037.3266104
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/AugmentedHearing_Poster_UIST2018.pdf
14.
M. Rietzler, J. Gugenheimer, T. Hirzle, M. Deubzer, E. Langbehn and E. Rukzio, "Rethinking Redirected Walking: On the Use of Curvature Gains Beyond Perceptual Limitations and Revisiting Bending Gains", In Proc. of ISMAR 2018 (IEEE International Symposium for Mixed and Augmented Reality), Okt. 2018. https://doi.org/10.1109/ISMAR.2018.00041.
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/RedirectedWalking.pdf
13.
T. Dreja, M. Rietzler, T. Hirzle, J. Gugenheimer, J. Frommel and E. Rukzio, "A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR", In Adj. Proc. of UIST '18 (ACM Symposium on User Interface Software and Technology), Okt. 2018.
DOI:10.1145/3266037.3271645
Weblink:https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/vrspinning/
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/Demo_SpinVR_2_.pdf
12.
M. Rietzler, T. Hirzle, J. Gugenheimer, J. Frommel, T. Dreja and E. Rukzio, "VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR", In Proc. of DIS 2018 (ACM Conference on Designing Interactive Systems), Jun. 2018. https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/vrspinning/.
DOI:10.1145/3196709.3196755
Weblink:https://youtu.be/KzrtOPbr4t4
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/SpinVR_Small.compressed.pdf
11.
M. Rietzler, F. Geiselhart, J. Frommel and E. Rukzio, "Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware", In Proc. of CHI 2018 (SIGCHI Conference on Human Factors in Computing Systems, Apr. 2018.
DOI:10.1145/3173574.3174034
Weblink:https://youtu.be/IMiHyTDCE4o
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/ConveyingThePerception.pdf
10.
M. Rietzler, F. Geiselhart, J. Gugenheimer and E. Rukzio, "Breaking the Tracking: Enabling Weight Perception using Perceivable Tracking Offsets", In Proc. of CHI 2018 (SIGCHI Conference on Human Factors in Computing Systems, Apr. 2018.
DOI:10.1145/3173574.3173702
Weblink:https://youtu.be/IqFZy6wg_sc
Datei:/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/Breaking_the_Tracking.pdf
9.
M. Rietzler, F. Geiselhart, J. Brich and E. Rukzio, "Demo of the Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality", In Adj. Proc. of IEEE VR 2018 (2018 IEEE Conference on Virtual Reality and 3D User Interfaces), Mä. 2018.
DOI:10.1109/VR.2018.8446136
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/document.pdf

2017

8.
M. Rietzler, F. Geiselhart and E. Rukzio, "The Matrix Has You: Realizing Slow Motion in Full-Body Virtual Reality", In Proc. of VRST 2017 (23rd ACM Symposium on Virtual Reality Software and Technology), Nov. 2017.
DOI:10.1145/3139131.3139145
Datei:pdfhttps://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/geiselhart/a2-reitzler.pdf
7.
M. Rietzler, K. Plaumann, T. Kränzle, M. Erath, A. Stahl and E. Rukzio, "VaiR3: Simulating 3D Airflows in Virtual Reality", In Proc. of CHI 2017 (SIGCHI Conference on Human Factors in Computing Systems), Mai 2017. https://youtu.be/aqRJX0D7EBk.
DOI:10.1145/3025453.3026009
Datei:/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/VaiR.pdf
6.
J. Brich, M. Walch, M. Rietzler, M. Weber and F. Schaub, "Exploring End User Programming Needs In Home Automation", Transactions on Computer-Human Interaction, Special Issue on End User Development for the Internet of Things, vol. 24, no. 2, pp. 11:1--11:35, 2017.
DOI:10.1145/3057858
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