Publikationen

GPU-Based Volume Ray-Casting Supporting Specular Reflection and Refraction.

GPU-Based Volume Ray-Casting Supporting Specular Reflection and Refraction.

Timo Ropinski Ulm University Klaus Hinrichs Jens Kasten

International Conference on Computer Graphics Theory and Applications, 2009

Bibtex

content_copy
@inproceedings{ropinski2009gpu,
	title={GPU-Based Volume Ray-Casting Supporting Specular Reflection and Refraction.},
	author={Ropinski, Timo and Hinrichs, Klaus and Kasten, Jens},
	bookTitle={GRAPP 2009 - Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications, Lisboa, Portugal, February 5-8, 2009}
	year={2009},
	month={0},
	pages={219-222},
	publisher={INSTICC Press},
	editor={Ranchordas, Alpesh and Madeiras Pereira, Joao and Richard, Paul},
}