Dr Jan Gugenheimer

Jan Gugenheimer
Dr Jan Gugenheimer
Research Associate
           

Dr Jan Gugenheimer

Jan Gugenheimer has joined the research group HCI at Ulm University in March 2014.

Before, he worked as research assistent at ETH Zürich, department of Auto-ID labs. During his master studies, he concluded several internships at Daimler AG and IBM.

Jan has earned his master degree in media informatics in 2014 from Ulm University. His master thesis was accomplished at the research centre of Mercedes Benz at Palo Alto. Its title is Implementation and Evaluation of an Easy and Secure User Authentication Method for Web Applications inside the Car.

In 2019, Jan has obtained a doctoral degree of Ulm University. His doctoral thesis relied on Nomadic Virtual Reality: Overcoming Challenges of Mobile Virtual Reality Head-Mounted Displays.

He left the institute at the end of December 2019 to persue his academic carrier in France.

Areas of Research

  • Mobile/Nomadic Virtual Reality
  • Input for Virtual Reality
  • Collaboration in Virtual Reality

Teaching Activities

  • Lecture Courses, Projects, and Seminars

  • Supervision of Theses Projects and 'Applied Subject' Projects

    Bachelor

     

     

    • CanTouchThis: Exploring the Effect of Physical Contact in a Multiplayer Game on a Single Mobile Device (B.Sc./David Klein)
    • VR-Window: Interaktion zwischen Smartphone- und VR-Brillen-Nutzern (B.Sc./Sebastian Schäf)
    • Development and Evaluation of a Text Entry Method for Mobile Head-Mounted Displays using FaceTouch (B.Sc./Jörn Hofschläger)
    • Magnet-Based Interaction Concepts for Affordable, Mobile VR (B.Sc./Evgeny Stemasov)
    • Exploring Pointing Interaction with Nomadic Virtual Reality HMDs Using An Ordinary Smartwatch (B.Sc./Jan Rixen)
       

     

     

     

    Master

     

     

    • Heartbond - Subtle Connection over Distance (M.Sc./Peter Lang)
    • OctiCam: An Immersive and Mobile Video Communication System for Parents and Children (M.Sc./Dennis Wolf)
    • Implementation and Evaluation of an In-Car Entertainment Application for Virtual Reality (M.Sc./Sebastian Benedikter)

     

     

     

    Project

     

     

    • SwiVRChair: A Motorized Swivel Chair to Nudge Users’ Orientation for 360 Degree Storytelling in Virtual Reality (Dennis Wolf, Gabriel Haas, Sebastian Krebs)
    • The Impact of Assistive Technology on Communication Quality Between Deaf and Hearing Individuals (Patrizia San Vito, Saskia Duck, Melanie Rabus)
    • PnoStoryVR: Storytelling in 360 Degree Panoramas with Contextual Multimedia Content (Sebastian Benedikter, Thomas Dreja, Michael Olah)
  • Open Topics for Thesis Projects

    Bei Interesse schreiben Sie mir einfach eine Mail oder kommen in meinem Büro vorbei.

     

Reserach Projects

  • FaceTouch

    We present FaceTouch, a mobile Virtual Reality (VR) headmounted display (HMD) that leverages the backside as a touch-sensitive surface. FaceTouch allows the user to point at and select virtual content inside their field-of-view by touching the corresponding location at the backside of the HMD utilizing their sense of proprioception. This allows for a rich interaction (e.g. gestures) in mobile and nomadic scenarios without having to carry additional accessories (e.g. gamepad). We built a prototype of FaceTouch and present interaction techniques and three example applications that leverage the FaceTouch design space.

     

    Read more...

  • SwiVRChair

    Since 360 degree movies are a fairly new medium, creators are facing several challenges such as controlling the attention of a user. In traditional movies this is done by applying cuts and tracking shots which is not possible or advisable in VR since rotating the virtual scene in front of the user’s eyes will lead to simulator sickness. One of the reasons this effect occurs is when the physical movement (measured by the vestibular system) and the visual movement are not coherent.

     

    Read more...

  • Glass Unlock

    Glass Unlock is a novel concept using smart glasses for smartphone unlocking, which is theoretically secure against smudge attacks, shoulder-surfing, and camera attacks. By introducing an additional temporary secret like the layout of digits that is only shown on the private near-eye display, attackers cannot make sense of the observed input on the almost empty phone screen.

     

    Read more...

  • GyroVR

    GyroVR uses head worn flywheels designed to render inertia in Virtual Reality (VR). Motions such as flying, diving or floating in outer space generate kinesthetic forces onto our body which impede movement and are currently not represented in VR. GyroVR simulates those kinesthetic forces by attaching flywheels to the users head which leverage the gyroscopic effect of resistance when changing the spinning axis of rotation. 

     

    Read more...

     

     

     

     

  • CarVR

    Mobile virtual reality (VR) head-mounted displays (HMDs) allow users to experience highly immersive entertainment whilst being in a mobile scenario. Long commute times make casual gaming in public transports and cars a common occupation. However, VR HMDs can currently not be used in moving vehicles since the car’s rotation affects the HMDs sensors and simulator sickness occurs when the visual and vestibular system are stimulated with incongruent information. We present CarVR, a solution to enable VR in moving vehicles by subtracting the car’s rotation and mapping vehicular movements with the visual information.

     

    Read more...

  • ShareVR

    Virtual reality (VR) head-mounted displays (HMD) allow for a highly immersive experience and are currently becoming part of the living room entertainment. Current VR systems focus mainly on increasing the immersion and enjoyment for the user wearing the HMD (HMD user), resulting in all the bystanders (Non-HMD users) being excluded from the experience. We propose ShareVR, a proof-of-concept prototype using floor projection and mobile displays in combination with positional tracking to visualize the virtual world for the Non-HMD user, enabling them to interact with the HMD user and become part of the VR experience. 

     

    Read more...

  • FaceDisplay

    Mobile VR HMDs enable scenarios where they are being used in public, excluding all the people in the surrounding (Non-HMDUsers) and reducing them to be sole bystanders. We present FaceDisplay, a modified VR HMD consisting of three touch sensitive displays and a depth camera attached to its back. People in the surrounding can perceive the virtual world through the displays and interact with the HMD user via touch or gestures. 

     

    Read more...

Scientific Activities

[Translate to english:]

  • Conference Reviewer: CHI '15/'16/'17 SIGGRAPH '17 IEEE VR '17 MobileHCI '15 DIS '17 CHIPlay '16 ITS '14/'15 TEI '16 AH '15/'16 AutoUI '14/'15
  • Journal Reviewer: Universal Access in the Information Society, Springer Multimedia Systems
  • Organizer: Local Chair ISCT 2015, PC-Member LBW CHI 2017, MUM 2017, LBW CHI 2018, PerDis 2018

Publications

2020

40.
G. Haas, J. Gugenheimer, J. O. Rixen, F. Schaub and E. Rukzio, "'They Like to Hear My Voice'': Exploring Usage Behavior in Speech-Based Mobile Instant Messaging" , In Proc. of MobileHCI 2020 (International Conference on Human-Computer Interaction with Mobile Devices and Services), Oct. 2020. ACM.
39.
G. Haas, J. Gugenheimer and E. Rukzio, "VoiceMessage++: Exploring the Concept of Augmented Voice Messages" , In Proc. of MobileHCI 2020 (International Conference on Human-Computer Interaction with Mobile Devices and Services), Oct. 2020. ACM.
38.
M. Colley, S. Mytilineos, M. Walch, J. Gugenheimer and E. Rukzio, "Evaluating Highly Automated Trucks as Signaling Lights" , Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI ’20), Conditionally Accepted, Sep. 2020. ACM.
DOI:10.1145/3409120.3410647
File:fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/colley/AutoUI2020_Truck_Signaling_Light_final.pdf
37.
M. Colley, M. Walch, J. Gugenheimer, A. Askari and E. Rukzio, "Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments" , In Proc. of CHI 2020 (SIGCHI Conference on Human Factors in Computing Systems), Apr. 2020. ACM.
DOI:10.1145/3313831.3376472
Weblink:https://youtu.be/1L7zTJ86PE8
File:fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/colley/ColleyCHI2020Towards.pdf
36.
E. Stemasov, T. Wagner, J. Gugenheimer and E. Rukzio, "Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality" , In Proc. of CHI 2020 (SIGCHI Conference on Human Factors in Computing Systems), Apr. 2020. ACM, https://arxiv.org/abs/2003.09169.
DOI:10.1145/3313831.3376839
Weblink:https://youtu.be/B5EnkIk9ZFY
File:fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/stemasov/StemasovCHI2020MixAndMatch.pdf
35.
T. Drey, J. Gugenheimer, J. Karlbauer, M. Milo and E. Rukzio, "VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality" , In Proc. of CHI 2020 (SIGCHI Conference on Human Factors in Computing Systems), Apr. 2020. ACM.
DOI:10.1145/3313831.3376628
Weblink:https://youtu.be/XhMiRWOS8PA
File:fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2020/VRSketchIn_Tobias_Drey.pdf
34.
D. Wolf, J. Gugenheimer, M. Combosch and E. Rukzio, "Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices" , In Proc. of CHI 2020 (SIGCHI Conference on Human Factors in Computing Systems), Apr. 2020. ACM.
DOI:10.1145/3313831.3376876
Weblink:https://youtu.be/HwDPTof3BUo
File:fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/wolf/HeisenbergCHI20.pdf

2019

33.
M. Colley, M. Walch, J. Gugenheimer and E. Rukzio, "Including People with Impairments from the Start: External Communication of Autonomous Vehicles" , In Adj. Proc. of AutomotiveUI ’19 (11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications), 09 2019. ACM.
DOI:10.1145/3349263.3351521
File:fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2019/AutoUI2019LBW_Accessibility_eHMI_Colley.pdf
32.
J. Frommel, J. Gugenheimer and K. Rogers, "Opportunities and Challenges of Using Game Video Stream Data for Games Research" , CHI 2019 All the (World Wide) Web’s A Stage: A Workshop on Live Streaming (Position Paper), May 2019.
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/frommel/Publications/CHI19_StreamingWorkshop_PositionPaper_Frommel_Opportunities_cameraReady.pdf
31.
T. Hirzle, J. Gugenheimer, E. Rukzio and A. Bulling, "On the Importance of Visual (Digital) Wellbeing for HMDs" , In Proc. of CHI 2019 Workshop on Designing for Digital Wellbeing, May 2019. https://digitalwellbeingworkshop.wordpress.com.
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/hirzle/Publications/On_the_Importance_of_Visual__Digital__Wellbeing_for_HMDs_CHI_19_Workshop_on_Digital_Wellbeing.pdf
30.
T. Hirzle, J. Gugenheimer, F. Geiselhart, A. Bulling and E. Rukzio, "A Design Space for Gaze Interaction on Head-Mounted Displays" , In Proc. of CHI 2019 (SIGCHI Conference on Human Factors in Computing Systems), May 2019. ACM, https://www.uni-ulm.de/?gazedesignspace.
DOI:10.1145/3290605.3300855
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/hirzle/Publications/A_Design_Space_for_Gaze_Interaction_on_Head-Mounted_Displays_CHI_19.pdf

2018

29.
T. Dreja, M. Rietzler, T. Hirzle, J. Gugenheimer, J. Frommel and E. Rukzio, "A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR" , In Adj. Proc. of UIST '18 (ACM Symposium on User Interface Software and Technology), Oct. 2018.
DOI:10.1145/3266037.3271645
Weblink:https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/vrspinning/
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/Demo_SpinVR_2_.pdf
28.
M. Rietzler, J. Gugenheimer, T. Hirzle, M. Deubzer, E. Langbehn and E. Rukzio, "Rethinking Redirected Walking: On the Use of Curvature Gains Beyond Perceptual Limitations and Revisiting Bending Gains" , In Proc. of ISMAR 2018 (IEEE International Symposium for Mixed and Augmented Reality), Oct. 2018. https://doi.org/10.1109/ISMAR.2018.00041.
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/RedirectedWalking.pdf
27.
T. Hirzle, J. Gugenheimer, F. Geiselhart, A. Bulling and E. Rukzio, "Towards a Symbiotic Human-Machine Depth Sensor: Exploring 3D Gaze for Object Reconstruction" , In Adj. Proc. of UIST '18 (ACM Symposium on User Interface Software and Technology), Oct. 2018. https://www.uni-ulm.de/?hm_depthsensor.
DOI:10.1145/3266037.3266119
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/3DGazeAbstractUIST2018_both.pdf
26.
M. Rietzler, T. Hirzle, J. Gugenheimer, J. Frommel, T. Dreja and E. Rukzio, "VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR" , In Proc. of DIS 2018 (ACM Conference on Designing Interactive Systems), Jun. 2018. https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/vrspinning/.
DOI:10.1145/3196709.3196755
Weblink:https://youtu.be/KzrtOPbr4t4
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/SpinVR_Small.compressed.pdf
25.
M. Rietzler, F. Geiselhart, J. Gugenheimer and E. Rukzio, "Breaking the Tracking: Enabling Weight Perception using Perceivable Tracking Offsets" , In Proc. of CHI 2018 (SIGCHI Conference on Human Factors in Computing Systems, Apr. 2018.
DOI:10.1145/3173574.3173702
Weblink:https://youtu.be/IqFZy6wg_sc
File:fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/rietzler/Breaking_the_Tracking.pdf
24.
J. Gugenheimer, E. Stemasov, H. Sareen and E. Rukzio, "FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality" , In Proc. of CHI 2018 (SIGCHI Conference on Human Factors in Computing Systems, Apr. 2018. https://youtu.be/idcNiVseXic.
DOI:10.1145/3173574.3173628
Weblink:https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/facedisplay/
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/gugenheimer/FaceDisplay_small.pdf
23.
T. Hirzle, J. O. Rixen, J. Gugenheimer and E. Rukzio, "WatchVR: Exploring the Usage of a Smartwatch for Interaction in Mobile Virtual Reality", Apr.2018.
DOI:10.1145/3170427.3188629
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/WatchVR_final_copyright.pdf
22.
J. Gugenheimer, E. Stemasov, H. Sareen and E. Rukzio, "A Demonstration of FaceDisplay: Asymetric Multi-User Interaction for Mobile VR" , In Adj. Proc. of IEEE VR 2018 (IEEE Conference on Virtual Reality and 3D User Interfaces), pp. 753-754, Mar. 2018.
DOI:10.1109/VR.2018.8446319
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/IEEEVR_DemoFaceDisplay.pdf
21.
J. Gugenheimer, E. Stemasov, J. Frommel and E. Rukzio, "A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users" , In Adj. Proc. of IEEE VR 2018 (2018 IEEE Conference on Virtual Reality and 3D User Interfaces), Mar. 2018.
DOI:10.1109/VR.2018.8446551
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/IEEEVR_DemoShareVR.pdf

2017

20.
J. Gugenheimer, E. Stemasov, J. Frommel and E. Rukzio, "ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users" , In Proc. of CHI 2017 (SIGCHI Conference on Human Factors in Computing Systems), May 2017. https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/sharevr-enabling-co-located-experiences-for-virtual-reality-between-hmd-and-non-hmd-users/.
DOI:10.1145/3025453.3025683
Weblink:https://youtu.be/Uc5fkTFMHr4
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/gugenheimer/ShareVR_small.pdf
19.
J. Frommel, J. Gugenheimer, D. Klein, E. Rukzio and M. Weber, "CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game" in In Proceedings of CHI EA '17 (CHI '17 Extended Abstracts on Human Factors in Computing Systems), May2017.
DOI:10.1145/3027063.3053087
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Weber/2017-CHI-Frommel-CanTouchThis.pdf
18.
P. Hock, S. Benedikter, J. Gugenheimer and E. Rukzio, "CarVR: Enabling In-Car Virtual Reality Entertainment" in In Proc. of CHI 2017 (SIGCHI Conference on Human Factors in Computing Systems), May2017.
DOI:10.1145/3025453.3025665
Weblink:https://youtu.be/oVJVr88a_D8
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/Papers/Prof_Rukzio/2018/paper2106-compressed.pdf
17.
J. Gugenheimer, K. Plaumann, F. Schaub, P. Di Campli San Vito, S. Duck, M. Rabus and E. Rukzio, "The Impact of Assistive Technology on Communication Quality Between Deaf and Hearing Individuals" , In Proc. of CSCW 2017 (20th ACM Conference on Computer Supported Cooperative Work & Social Computing), Mar. 2017. https://youtu.be/dKtg_YBgwdY.
DOI:10.1145/2998181.2998203
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/gugenheimer/bodySign_small.pdf
16.
J. Gugenheimer, E. Stemasov, H. Sareen and E. Rukzio, "FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual Reality" , Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2017. https://www.youtube.com/watch?v=S5jWuwx1cP4.
DOI:10.1145/3027063.3052962
Weblink:https://www.uni-ulm.de/in/mi/mi-forschung/uulm-hci/projects/facedisplay/
File:https://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.inst.100/institut/mitarbeiterbereiche/gugenheimer/ea369-gugenheimer.pdf