Applied Subject
(B.Sc. MI und M.Sc. MI)
746 39/146 39
Applied Subject
(B.Sc. MI und M.Sc. MI)
746 39/146 39
The course gives the opportunity to start projects to solve challenges in the area of computer graphics. It aims at creating an executable prototipical system.
The project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:
The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.
To become familiar with some implementations and project results, please take a look at:
Applied Subject
(B.Sc. MI und M.Sc. MI)
746 51/146 51
The course serves as a framework to solve research and applications problems in the area of data visualisation. It aims at creating a functioning, prototypical system.
he project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:
The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.
To become familiar with some implementations and project results, please take a look at:
Applied Subject
(M.Sc. MI)
719 12/150 37
719 13/150 38
This course serves as a framework to learn about the process of design thinking throughout a project process. It aims at enhancing and developing novel interaction techniques. In the end, you will create a functioning, prototypical system and evaluate it.
The projects starts of with an introduction in design thinking and related methods. We will also present contemporary technologies and let you experience in their application.
Design Thinking encompasses the following stages:
The project should result in a project website and short project demo video.
current and concludes research projects of the research group human computer inter-action.
A range of possible research topics will be presented each semester during the initial meeting.
Applied Subject
(B.Sc. MI)
708 38/126 87
708 38/126 88
The students are apt to plan and carry out project oriented work to develop interactive systems. They are familiar with theory and practice about interactive systems as well was with methods to design and implement user interfaces of interactive systems. The students are also put into position to present and document their project results convincingly.
During the first semester, we will give a quick overview of the state of the art of User Centered Design and IxD Patterns. We will introduce topics with direct reference to redesign projects. The students will prepare short presentations to explore and discuss subject related questions and techniques and thus prepare a common ground to the project work in the second semester.
The part Interactive Systems II (summer term) consists of a groupwise carried out project conceptualising and prototypically implementing interaction concepts.
The course is conceived as a problem centered project course which strongly relies on cooperative student teams.
Basic types of examples will be presented during the initial meeting.
Fields of applications will be sorted out during the first stage of the project. Goals typically are:
A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.
Applied Subject
(B.Sc. MI)
742 43/142 43
The students will have acquired the following knowledge:
The students will first get to know the fundamentals and methods of information and data visualisation from the point of view of information design. We focus on the grafic processing of komplex topics, situations, and facts such that they can be effortlessly understood or interpreted in a short time. The creative and interactive visualisation can be based on the recording and analysis of simply gathered or complex available information. We also take care as to avoid forgery, abuse, and manipulation and will obtain processoral tools as to check for these issues.
The students will broaden and deepen their designs skills, based on the lecture course Grundlagen der Gestaltung I+II, throughout small exercises and short projects. They will learn to use analogue and digital tools to frame simple and aup to complex interactive visualisations in small teams. Finally, these teams will design, implement, present, and document an executable interactive prototype.
Basic types of examples will be presented during the initial meeting.
A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.
Media Informatics
Applied Subject
(B.Sc. MI or M.Sc. MI)
718 77/128 49
718 77/130 84
Software Engineering
Project of Application
(B.Sc. SE)
718 77/128 49
718 77/130 84
This course serves as a framework to carry out comprehensive projects linked to research topics of human computer inter-action. They are to be theoretically substantiated, well planed, carried out in small teams of students, and finally documented and presented - empiricl research at its best.
In the first part of the course, we will give a general introduction to project work. Then, small teams of students will independently chose and elaborate a project topic related to human computer inter-action which is based on existing work and literature. The teams are to outline an entire project and document it as a project proposal.
The following steps are to be taken during this first phase:
The second part of the course (Human Computer Inter-Action II) is consecrated to the implementation and evaluation of the conceived technical applications. The project results will be presented and discussed in public, but also have to be documented to ascertain the transfer of knowledge.
You may get a first impression from visiting the current and concluded research projects of the research group human computer interaction. Typical areas of research are:
A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.
Applied Subject
(B.Sc. MI or M.Sc. MI)
75077/15077 (Part 1)
75078/15078 (Part 2)
The course aims at introducing the variety of techniques and tools which allow for autonomously developing hardware centred prototypes of interactive systems. The acquired knowledge will then be used to carry out a topic-related project, leading to practical experiences in the fields of hardware related development as well as project management skills.
You may get a first impression from visiting the current and concluded research projects of the research group human computer interaction.
A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.
The following courses may be studied as projects - equivalent to 16 ECTS - as part of the master programmes computer science and media informatics, and under certain conditions also within the software engineering programme.
Projects may be partially offered as joint projects of the section Applied Subject of the study porgramme media informatics (12 ECTS), and will then be supplemented by additional tasks.
It is also possible to complete half a project - 8 ECTS.
Please clarify you demand with your supervisor in advance.
Computer Science
M.Sc. (FSPO 14/21)
Media Informatics
M.Sc. (FSPO 14/21)
After a first stage in which the research teams are established, they will chose and work on application subjects. The main objectives are set with the help of the lecturer and the tutors.
The teams will carry out a focussed literature review, as well as sketch a first project plan, leading to a documented project draft. This draft includes assertions to the following subjects:
After a successful implementation stage, we expect a consistent project documentation, a project web site, a short demo video, and presentable screen shots.
The project, running for two semesters, can be enhanced to meet the criteria of an application subject according to the examination regulations.
To become familiar with the work of possible topics and what is expected, take a look at
Computer Science
Media Informatics
Software Engineering
M.Sc. (FSPO 14/21)
Computer Science
Media Informatics
M.Sc. (FSPO 14/21)
The course provides an opportunity and a framework to conceptualise, develop, and implement solutions to research problems in the field of data visualisation.
The projects starts with a first stage of theoretical acquaintance of the chosen topic. A project plan is then derived which has to be documented as project proposal. This proposal comprises
After the completion of the project, a project documentation, a website, and a demo video have to be created.
Media informatics
Computer Science
Artificial Intelligence
Cognitive Systems
(Master)
(8CP!)
752 94/152 94
The course gives the opportunity to start projects to solve challenges in the area of deep learning in visual computing. It aims at creating an executable prototipical system.
The project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:
The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.
To become familiar with some implementations and project results, please take a look at:
Computer Science
M.Sc. (FSPO 14/17)
Medieninformatik
M.Sc. (FSPO 14/17)
Software Engineering
M.Sc. (FSPO 14/17)
This project course is intended to learn and undergo the entire process of design thinking. In particular, it is about the development and enhancement of first-in-class interaction techniques. The goal consists of creating and evaluating a prototypical system.
The project starts of with an introduction in design thinking and related methods. In addition, contemporary technologies are introduced and can be experienced.
Design Thinking encompasses the following steps:
During the project, a dedicated website and a short demo video is to be generated.
To get a first impression what this project and its topics are about, please take a look at the
Topics on offer will be introduced and illustrated at a kick off meeting at the beginning of the first semester.