Applied Subject Course: Computer Graphics

Qualification

Applied Subject
(B.Sc. MI und M.Sc. MI)

746 39/146 39

Content

The course gives the opportunity to start projects to solve challenges in the area of computer graphics. It aims at creating an executable prototipical system.

Process

The project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:

  • topic determination
  • literature research
  • conceptualisation
  • technical basis
  • concept of the architecture

The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.

Examples

To become familiar with some implementations and project results, please take a look at:

  1. Current and finished research projects of the research group Visual Computing
  2. List of theses of the research group Visual Computing.

Applied Subject Course: Data Visualization

Qualification

Applied Subject
(B.Sc. MI und M.Sc. MI)

746 51/146 51

Content

The course serves as a framework to solve research and applications problems in the area of data visualisation. It aims at creating a functioning, prototypical system.

Process

he project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:

  • topic determination
  • literature research
  • conceptualisation
  • technical basis
  • concept of the architecture

The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.

Examples

To become familiar with some implementations and project results, please take a look at:

  1. Current and finished research projects of the research group Visual Computing
  2. List of theses of the research group Visual Computing.

Applied Subject Course: Design Thinking

Qualification

Applied Subject
(M.Sc. MI)

719 12/150 37
719 13/150 38

Content

This course serves as a framework to learn about the process of design thinking throughout a project process. It aims at enhancing and developing novel interaction techniques. In the end, you will create a functioning, prototypical system and evaluate it.

Process

The projects starts of with an introduction in design thinking and related methods. We will also present contemporary technologies and let you experience in their application.

Design Thinking encompasses the following stages:

  • Empathize
  • Define
  • Ideate
  • Prototype
  • Test

The project should result in a project website and short project demo video.

Examples

Current examples of application topics can be drawn form the

 

 

current and concludes research projects of the research group human computer inter-action.

 

A range of possible research topics will be presented each semester during the initial meeting.

Applied Subject Course: Interactive Systems

Qualification

Applied Subject
(B.Sc. MI)

708 38/126 87
708 38/126 88

Aims

The students are apt to plan and carry out project oriented work to develop interactive systems. They are familiar with theory and practice about interactive systems as well was with methods to design and implement user interfaces of interactive systems. The students are also put into position to present and document their project results convincingly.

Process

During the first semester, we will give a quick overview of the state of the art of User Centered Design and IxD Patterns. We will introduce topics with direct reference to redesign projects. The students will  prepare short presentations to explore and discuss subject related questions and techniques and thus prepare a common ground to the project work in the second semester.

The part Interactive Systems II (summer term) consists of a groupwise carried out project conceptualising and prototypically implementing interaction concepts.

The course is conceived as a problem centered project course which strongly relies on cooperative student teams.

Examples

Basic types of examples will be presented during the initial meeting.

Fields of applications will be sorted out during the first stage of the project. Goals typically are:

  • Location and organisation of information in linked information spaces
  • Organisation of knowledge in hyper media systems
  • Natural inter-action (NUI)
  • Tangible and gestural user interfaces
  • Game design
  • Innovative and/or experimental inter action concepts
  • AR/VR applications

A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.

Applied Subject Course: Interactive Information Design

Qualification

Applied Subject
(B.Sc. MI)

742 43/142 43

Aims of the course

The students will have acquired the following knowledge:

  • knowledge of the theory and history of information design and data visualisation
  • ability to analyse information and data graphs and to critically evaluate structures
  • knowledge of different topologies
  • knowledge about forgery, abuse, and manipulation in information visualisation
  • knowledge how to interpret complex data
  • deepening of design competences (annotation, color, typography)
  • ability to conceptualise, design, and develop static, dynamic, and interactive data visualisations
  • ability to apply essential principles of user interface design
  • ability to implement interactive prototypes of information and data representation

Process

The students will first get to know the fundamentals and methods of information and data visualisation from the point of view of information design. We focus on the grafic processing of komplex topics, situations, and facts such that they can be effortlessly understood or interpreted in a short time. The creative and interactive visualisation can be based on the recording and analysis of simply gathered or complex available information. We also take care as to avoid forgery, abuse, and manipulation and will obtain processoral tools as to check for these issues.

The students will broaden and deepen their designs skills, based on the lecture course Grundlagen der Gestaltung I+II, throughout small exercises and short projects. They will learn to use analogue and digital tools to frame simple and aup to complex interactive visualisations in small teams. Finally, these teams will design, implement, present, and document an executable interactive prototype.

Examples

Basic types of examples will be presented during the initial meeting.

A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.

Applied Subject Course: Mensch-Computer-Interaktion

Qualification

Media Informatics

Applied Subject
(B.Sc. MI or M.Sc. MI)

718 77/128 49
718 77/130 84

Software Engineering

Project of Application
(B.Sc. SE)

718 77/128 49
718 77/130 84

Content

This course serves as a framework to carry out comprehensive projects linked to research topics of human computer inter-action. They are to be theoretically substantiated, well planed, carried out in small teams of students, and finally documented and presented - empiricl research at its best.

Process

In the first part of the course, we will give a general introduction to project work. Then, small teams of students will independently chose and elaborate a project topic related to human computer inter-action which is based on existing work and literature. The teams are to outline an entire project and document it as a project proposal.

The following steps are to be taken during this first phase:

  • topic selection
  • literature research and related work
  • concept design
  • planing of user evaluation
  • evaluation of possible technologies
  • familiarize with technical foundations
  • concept of an architecture
  • first prototype
  • procurement of required hard- or software
  • precise planning of the following project stages

The second part of the course (Human Computer Inter-Action II) is consecrated to the implementation and evaluation of the conceived technical applications. The project results will be presented and discussed in public, but also have to be documented to ascertain the transfer of knowledge.

Examples

You may get a first impression from visiting the current and concluded research projects of the research group human computer interaction. Typical areas of research are:

  • Driver Vehicle Interaction in Automated Driving
  • Mobile / Nomadic Virtual Reality
  • Wearable Interaction Techniques
  • Mobile Assistive Systems
  • Augmented and Virtual Reality in Education

A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.

Applied Subject Course: Sketching with Hardware

Qualification

Applied Subject
(B.Sc. MI or M.Sc. MI)

75077/15077 (Part 1)
75078/15078 (Part 2)

Content

The course aims at introducing the variety of techniques and tools which allow for autonomously developing hardware centred prototypes of interactive systems. The acquired knowledge will then be used to carry out a topic-related project, leading to practical experiences in the fields of hardware related development as well as project management skills.

Examples

You may get a first impression from visiting the current and concluded research projects of the research group human computer interaction.

A portfolio of project results - not only in the scope of this applied subject - is presented in the rubric Streiflicht (raking light), a competition which sheds light on successful and colorful projects in the area of media informatics each year.

header 'projects'

Projects

The following courses may be studied as projects - equivalent to 16 ECTS - as part of the master programmes computer science and media informatics, and under certain conditions also within the software engineering programme.

Projects may be partially offered as joint projects of the section Applied Subject of the study porgramme media informatics (12 ECTS), and will then be supplemented by additional tasks.

It is also possible to complete half a project - 8 ECTS.

Please clarify you demand with your supervisor in advance.

Computergrafics

Einordnung

Computer Science
M.Sc. (FSPO 14/21)

  • Project (16LP)
    746 18/146 90
  • Projekt 'kompakt' (8LP)
    746 19/146 21

Media Informatics
M.Sc.
(FSPO 14/21)

  • Project MI (16LP)
    746 18/146 90
  • Project 'compact' (8LP)
    746 19/146 21

Description

After a first stage in which the research teams are established, they will chose and work on application subjects. The main objectives are set with the help of the lecturer and the tutors.

The teams will carry out a focussed literature review, as well as sketch a first project plan, leading to a documented project draft. This draft includes assertions to the following subjects:

  • topic setting
  • literature research
  • design concept
  • familiarisation with technical foundations
  • design of architecture

After a successful implementation stage, we expect a consistent project documentation, a project web site, a short demo video, and presentable screen shots.

The project, running for two semesters, can be enhanced to meet the criteria of an application subject according to the examination regulations.

Examples

To become familiar with the work of possible topics and what is expected, take a look at

  1. Previous and current reserach projects of the research group Visual Computing
  2. Completed thesis projects of the research group Visual Computing

Data Visualisation

Einordnung

Computer Science
Media Informatics
Software Engineering

M.Sc. (FSPO 14/21)

  • Project (16CP)
    746 17/146 17

Computer Science
Media Informatics

M.Sc. (FSPO 14/21)

  • Project 'compakt' (8CP)
    746 20/146 20

Content

The course provides an opportunity and a framework to conceptualise, develop, and implement solutions to research problems in the field of data visualisation.

Process

The projects starts with a first stage of theoretical acquaintance of the chosen topic. A project plan is then derived which has to be documented as project proposal. This proposal comprises

  • topic definition
  • literatur research
  • concept
  • introduction of technical foundations
  • architectual concept

After the completion of the project, a project documentation, a website, and a demo video have to be created.

Project (compact): Deep Learning for Graphics and Visualization

Qualification

Media informatics
Computer Science
Artificial Intelligence
Cognitive Systems

(Master)

(8CP!)

752 94/152 94

Illustration: Projects of Research Group Visual Computing

Content

The course gives the opportunity to start projects to solve challenges in the area of deep learning in visual computing. It aims at creating an executable prototipical system.

Process

The project work starts after a first phase of topic precisioning. First, you have to become familiar with the releveant theoretic contributions. Then you will frame the implementation itself and document your goals as to:

  • topic determination
  • literature research
  • conceptualisation
  • technical basis
  • concept of the architecture

The successful implementation has then to be documented by a general project documentation, a project website, a short demo video, and meaningful screenshots.

 

Examples

To become familiar with some implementations and project results, please take a look at:

  1. Current and finished research projects of the research group Visual Computing
  2. List of theses of the research group Visual Computing.

User Centred Design for Interactive Systems

Classification

Computer Science
M.Sc. (FSPO 14/17)

  • Project (16 ECTS)
    750 41/150 41
    750 42/150 42
  • Projekt (8 ECTS)
    750 41/150 41

Medieninformatik
M.Sc. (FSPO 14/17)

  • Project MI (16 ECTS)
    750 41/150 41
    750 42/150 42
  • Project (8 ECTS)
    750 41/150 41

Software Engineering
M.Sc. (FSPO 14/17)

  • Project SE (16 ECTSP)
    50 43/150 43

Content

This project course is intended to learn and undergo the entire process of design thinking. In particular, it is about the development and enhancement of first-in-class interaction techniques. The goal consists of creating and evaluating a prototypical system.

Process

The project starts of with an introduction in design thinking and related methods. In addition, contemporary technologies are introduced and can be experienced.

Design Thinking encompasses the following steps:

  • Empathize
  • Define
  • Ideate
  • Prototype
  • Test

During the project, a dedicated website and a short demo video is to be generated.

Examples

To get a first impression what this project and its topics are about, please take a look at the

 

list of ongoing and completed research projects of the research group human-computer interaction

 

Topics on offer will be introduced and illustrated at a kick off meeting at the beginning of the first semester.